blob: 2ec86095899b8f5157a11deea5c0e271f6c13c01 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#include "Components.h"
#include <iostream>
Component::Component() : mActive(true) {}
Sprite::Sprite(std::string path) : mPath(path) {}
Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType)
: mMass(mass),
mGravityScale(gravityScale),
mBodyType(bodyType) {}
Colider::Colider(int size) : mSize(size) {}
|