blob: 69b5eaab8b65eb23d86d6e51f3373c927a49f32b (
plain)
1
2
3
4
5
6
7
8
9
10
|
#include "Components.h"
#include <iostream>
Component::Component() : mActive(true) {}
Sprite::Sprite(std::string path) : mPath(path) {}
Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType) : mMass(mass), mGravityScale(gravityScale), mBodyType(bodyType) {}
Colider::Colider(int size) : mSize(size) {}
|