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#pragma once
#include <vector>
#include <crepe/api/Scene.h>
#include <crepe/api/GameObject.h>
#include "ZapperObject.h"
class ZapperPoolSubScene {
public:
ZapperPoolSubScene(crepe::Scene & scene);
public:
crepe::GameObject controller;
std::vector<ZapperObject> zappers;
private:
static constexpr size_t POOL_SIZE = 4;
};
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