blob: 37b870c6c427e440e6d07258dc69299cd0dcdd08 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
#include "PlayerEndScript.h"
#include <crepe/api/Animator.h>
#include <crepe/api/BoxCollider.h>
#include <crepe/api/CircleCollider.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/types.h>
using namespace crepe;
using namespace std;
void PlayerEndScript::init() {
Rigidbody & rb_player = this->get_components_by_name<Rigidbody>("player").front();
rb_player.data.elasticity_coefficient = 0.7;
subscribe<CollisionEvent>([this](const CollisionEvent & ev) -> bool {
return this->on_collision(ev);
});
}
bool PlayerEndScript::on_collision(const crepe::CollisionEvent & ev) {
if (ev.info.other.metadata.name == "floor") {
Transform & transform_player
= this->get_components_by_name<Transform>("player").front();
RefVector<Animator> anim_player = this->get_components_by_name<Animator>("player");
Rigidbody & rb_player = this->get_components_by_name<Rigidbody>("player").front();
Rigidbody & rb_camera = this->get_components_by_name<Rigidbody>("camera").front();
if (jump == 0 || jump == 1) {
int random_number = rand() % 4;
for (Animator & anim : anim_player) {
anim.active = false;
anim.set_anim(6);
for (int i = 0; i < random_number; i++) {
anim.next_anim();
}
}
}
if (jump == 0) {
rb_player.data.angular_velocity = 320;
rb_player.data.angular_velocity_coefficient = 0.7;
jump++;
} else if (jump == 1 && transform_player.rotation > 65
&& transform_player.rotation < 115) {
rb_player.data.angular_velocity = 0;
rb_player.data.elasticity_coefficient = 0;
rb_player.data.linear_velocity = vec2(100, 0);
rb_player.data.linear_velocity_coefficient = vec2(0.5, 0.5);
rb_camera.data.linear_velocity_coefficient = vec2(0.5, 0.5);
for (Animator & anim : anim_player) {
anim.active = false;
anim.set_anim(7);
}
jump++;
}
return true;
}
return false;
}
|