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path: root/game/menus/mainmenu/ButtonTransitionPreviewSubScript.h
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#pragma once

#include "ITransitionScript.h"

#include "../IButtonScript.h"

class ButtonTransitionPreviewSubScript : public ITransitionScript, public IButtonScript {
public:
	void init() override;
	bool on_button_press(const crepe::ButtonPressEvent& e);
	const char* get_scene_name() const override;
};