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path: root/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp
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#include "ButtonTransitionPreviewSubScript.h"

#include "../MenusConfig.h"

using namespace crepe;
using namespace std;

void ButtonTransitionPreviewSubScript::init(){
	IButtonScript::init();
	this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent& e) { return this->on_button_press(e); });
}

bool ButtonTransitionPreviewSubScript::on_button_press(const ButtonPressEvent& e){
	if(!this->transition)	this->transition = true;
	return false;
}

const char* ButtonTransitionPreviewSubScript::get_scene_name() const {
    // Provide the next scene defined in MainMenuConfig
    return PREVIEW_SCENE;
}