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#include "ButtonSetMainMenuSubScript.h"
#include "MenusConfig.h"
#include <crepe/api/AudioSource.h>
#include <crepe/types.h>
using namespace crepe;
using namespace std;
void ButtonSetMainMenuSubScript::init() {
IButtonScript::init();
this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent & e) {
return this->on_button_press(e);
});
}
bool ButtonSetMainMenuSubScript::on_button_press(const ButtonPressEvent & e) {
RefVector<AudioSource> audios
= this->get_components_by_name<AudioSource>("background_music");
this->set_next_scene(MAINMENU_SCENE);
return false;
}
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