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#include "ButtonSetMainMenuScript.h"
#include "MenusConfig.h"
#include "api/AudioSource.h"
#include "types.h"
using namespace crepe;
using namespace std;
void ButtonSetMainMenuScript::init(){
IButtonScript::init();
this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent& e) { return this->on_button_press(e); });
}
bool ButtonSetMainMenuScript::on_button_press(const ButtonPressEvent& e){
RefVector<AudioSource> audios = this->get_components_by_name<AudioSource>("background_music");
for (AudioSource & audio : audios) {
audio.stop();
}
this->set_next_scene(MAINMENU_SCENE);
return false;
}
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