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 | #include "ButtonSetMainMenuScript.h"
#include "MenusConfig.h"
#include <crepe/api/AudioSource.h>
#include <crepe/types.h>
using namespace crepe;
using namespace std;
void ButtonSetMainMenuScript::init(){
	IButtonScript::init();
	this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent& e) { return this->on_button_press(e); });
}
bool ButtonSetMainMenuScript::on_button_press(const ButtonPressEvent& e){
	RefVector<AudioSource> audios = this->get_components_by_name<AudioSource>("background_music");
	
	this->set_next_scene(MAINMENU_SCENE);
	return false;
}
 |