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path: root/game/menus/ButtonNextMainMenuSubScript.h
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#pragma once

#include "IButtonScript.h"

#include <crepe/api/Script.h>

class ButtonNextMainMenuSubScript : public IButtonScript {
public:
	void init() override;
	bool on_button_press(const crepe::ButtonPressEvent & e);

protected:
	bool transition = false;
};