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#pragma once
#include "ShowScript.h"
class ShowPreviewScript : public ShowScript {
public:
void init() override;
bool on_button_press(const crepe::ButtonPressEvent& e);
bool on_button_enter(const crepe::ButtonEnterEvent& e);
bool on_button_exit(const crepe::ButtonExitEvent& e);
const char* get_scene_name() const override;
};
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