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cmake_minimum_required(VERSION 3.28)
set(CMAKE_C_STANDARD 11)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
set(CMAKE_BUILD_TYPE Debug)
project(game C CXX)
add_subdirectory(../src crepe)
add_executable(main
background/AquariumSubScene.cpp
background/BackgroundSubScene.cpp
background/ForestParallaxScript.cpp
background/ForestSubScene.cpp
GameScene.cpp
background/HallwaySubScene.cpp
MoveCameraManualyScript.cpp
player/PlayerScript.cpp
player/PlayerSubScene.cpp
StartGameScript.cpp
player/PlayerEndScript.cpp
background/StartSubScene.cpp
main.cpp
menus/BannerSubScene.cpp
menus/ButtonSubScene.cpp
menus/IButtonScript.cpp
menus/ButtonSetShopScript.cpp
menus/ButtonSetMainMenuScript.cpp
menus/shop/ShopMenuScene.cpp
menus/mainmenu/ButtonTransitionPreviewScript.cpp
menus/mainmenu/ITransitionScript.cpp
menus/mainmenu/MainMenuScene.cpp
menus/mainmenu/TransitionStartScript.cpp
coins/CoinSubScene.cpp
coins/CoinPool.cpp
coins/CoinSystemScript.cpp
coins/CoinScript.cpp
hud/HudSubScene.cpp
hud/HudScript.cpp
hud/SpeedScript.cpp
)
target_link_libraries(main PUBLIC crepe)
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