#include // stupid hack to allow access to private/protected members under test #define private public #define protected public #include "ScriptTest.h" #include using namespace std; using namespace crepe; using namespace testing; class ScriptSceneTest : public ScriptTest { public: SceneManager scene_manager{mediator}; class MyScene : public Scene {}; }; TEST_F(ScriptSceneTest, Default) { BehaviorScript & behaviorscript = this->behaviorscript; MyScript & script = this->script; const char * non_default_value = "foo"; ASSERT_NE(non_default_value, scene_manager.next_scene); script.set_next_scene(non_default_value); EXPECT_EQ(non_default_value, scene_manager.next_scene); }