#include #include #include #include #include #include #include #include #include using namespace std; using namespace std::chrono_literals; using namespace crepe; class PhysicsTest : public ::testing::Test { Mediator m; public: ComponentManager component_manager {m}; PhysicsSystem system {m}; LoopTimerManager loop_timer {m}; void SetUp() override { ComponentManager & mgr = this->component_manager; vector> transforms = mgr.get_components_by_id(0); if (transforms.empty()) { auto entity = mgr.new_object("", "", vec2 {0, 0}, 0, 0); entity.add_component(Rigidbody::Data { .mass = 1, .gravity_scale = 1, .body_type = Rigidbody::BodyType::DYNAMIC, .max_linear_velocity = 10, .max_angular_velocity = 10, .constraints = {0, 0}, }); } transforms = mgr.get_components_by_id(0); Transform & transform = transforms.front().get(); transform.position.x = 0.0; transform.position.y = 0.0; transform.rotation = 0.0; vector> rigidbodies = mgr.get_components_by_id(0); Rigidbody & rigidbody = rigidbodies.front().get(); rigidbody.data.angular_velocity = 0; rigidbody.data.linear_velocity.x = 0; rigidbody.data.linear_velocity.y = 0; } }; TEST_F(PhysicsTest, gravity) { Config::get_instance().physics.gravity = 1; ComponentManager & mgr = this->component_manager; vector> transforms = mgr.get_components_by_id(0); const Transform & transform = transforms.front().get(); ASSERT_FALSE(transforms.empty()); EXPECT_EQ(transform.position.y, 0); system.fixed_update(); EXPECT_NEAR(transform.position.y, 0.0004, 0.0001); system.fixed_update(); EXPECT_NEAR(transform.position.y, 0.002, 0.001); } TEST_F(PhysicsTest, max_velocity) { ComponentManager & mgr = this->component_manager; vector> rigidbodies = mgr.get_components_by_id(0); Rigidbody & rigidbody = rigidbodies.front().get(); rigidbody.data.gravity_scale = 0; ASSERT_FALSE(rigidbodies.empty()); EXPECT_EQ(rigidbody.data.linear_velocity.y, 0); rigidbody.add_force_linear({100, 100}); rigidbody.add_force_angular(100); system.fixed_update(); EXPECT_NEAR(rigidbody.data.linear_velocity.y, 7.07, 0.01); EXPECT_NEAR(rigidbody.data.linear_velocity.x, 7.07, 0.01); EXPECT_EQ(rigidbody.data.angular_velocity, 10); rigidbody.add_force_linear({-100, -100}); rigidbody.add_force_angular(-100); system.fixed_update(); EXPECT_NEAR(rigidbody.data.linear_velocity.y, -7.07, 0.01); EXPECT_NEAR(rigidbody.data.linear_velocity.x, -7.07, 0.01); EXPECT_EQ(rigidbody.data.angular_velocity, -10); } TEST_F(PhysicsTest, movement) { ComponentManager & mgr = this->component_manager; vector> rigidbodies = mgr.get_components_by_id(0); Rigidbody & rigidbody = rigidbodies.front().get(); rigidbody.data.gravity_scale = 0; vector> transforms = mgr.get_components_by_id(0); const Transform & transform = transforms.front().get(); ASSERT_FALSE(rigidbodies.empty()); ASSERT_FALSE(transforms.empty()); rigidbody.add_force_linear({1, 1}); rigidbody.add_force_angular(1); system.fixed_update(); EXPECT_NEAR(transform.position.x, 0.02, 0.001); EXPECT_NEAR(transform.position.y, 0.02, 0.001); EXPECT_NEAR(transform.rotation, 0.02, 0.001); rigidbody.data.constraints = {1, 1, 1}; EXPECT_NEAR(transform.position.x, 0.02, 0.001); EXPECT_NEAR(transform.position.y, 0.02, 0.001); EXPECT_NEAR(transform.rotation, 0.02, 0.001); rigidbody.data.constraints = {0, 0, 0}; rigidbody.data.linear_velocity_coefficient.x = 0.5; rigidbody.data.linear_velocity_coefficient.y = 0.5; rigidbody.data.angular_velocity_coefficient = 0.5; system.fixed_update(); EXPECT_NEAR(rigidbody.data.linear_velocity.x, 0.98, 0.01); EXPECT_NEAR(rigidbody.data.linear_velocity.y, 0.98, 0.01); EXPECT_NEAR(rigidbody.data.angular_velocity, 0.98, 0.01); rigidbody.data.constraints = {1, 1, 0}; rigidbody.data.angular_velocity_coefficient = 0; rigidbody.data.max_angular_velocity = 1000; rigidbody.data.angular_velocity = 360; system.fixed_update(); EXPECT_NEAR(transform.rotation, 7.24, 0.01); rigidbody.data.angular_velocity = -360; system.fixed_update(); EXPECT_NEAR(transform.rotation, 0.04, 0.001); system.fixed_update(); EXPECT_NEAR(transform.rotation, 352.84, 0.01); }