#include #include #include #include #include using namespace crepe; int main() { SDLFontContext font_facade; // Create a unique pointer to the font asset std::unique_ptr asset = font_facade.get_font_asset("OpenSymbol"); std::cout << "path: " << asset->get_path() << std::endl; try{ // Correct way to create a unique pointer for Text std::unique_ptr label = std::make_unique(1, vec2(100, 100), vec2(0, 0), *asset); }catch (const std::exception& e) { std::cout << "Standard exception thrown: " << e.what() << std::endl; } return 0; }