#include #include #include #include "../ComponentManager.h" #include "../api/BehaviorScript.h" #include "../api/Script.h" #include "../util/log.h" #include "ScriptSystem.h" using namespace std; using namespace crepe; ScriptSystem::ScriptSystem() { dbg_trace(); } ScriptSystem::~ScriptSystem() { dbg_trace(); } ScriptSystem & ScriptSystem::get_instance() { static ScriptSystem instance; return instance; } void ScriptSystem::update() { using namespace std; dbg_trace(); forward_list