#include "ReplayManager.h" #include "manager/Manager.h" using namespace crepe; ReplayManager::ReplayManager(Mediator & mediator) : Manager(mediator) { mediator.replay_manager = *this; } void ReplayManager::record_start() { } recording_t ReplayManager::record_end() { return 0; } void ReplayManager::play(recording_t handle) { } void ReplayManager::release(recording_t handle) { }