#include #include #include #include "SDLFontContext.h" using namespace crepe; using namespace std; SDLFontContext::SDLFontContext() { if (!FcInit()) { throw runtime_error("Failed to initialize Fontconfig."); } } SDLFontContext::~SDLFontContext() { FcFini(); } Asset SDLFontContext::get_font_asset(const string font_family) { // Create a pattern to search for the font family FcPattern * pattern = FcNameParse(reinterpret_cast(font_family.c_str())); if (pattern == NULL) { throw runtime_error("Failed to create font pattern."); } // Default configuration FcConfig * config = FcConfigGetCurrent(); if (config == NULL) { FcPatternDestroy(pattern); throw runtime_error("Failed to get current Fontconfig configuration."); } // Match the font pattern FcResult result; FcPattern * matched_pattern = FcFontMatch(config, pattern, &result); FcPatternDestroy(pattern); if (matched_pattern == NULL) { FcPatternDestroy(matched_pattern); throw runtime_error("No matching font found."); } // Extract the file path FcChar8 * file_path = nullptr; if (FcPatternGetString(matched_pattern, FC_FILE, 0, &file_path) != FcResultMatch || file_path == NULL) { FcPatternDestroy(matched_pattern); throw runtime_error("Failed to get font file path."); } // Convert the file path to a string string font_file_path(reinterpret_cast(file_path)); FcPatternDestroy(matched_pattern); return Asset(font_file_path); }