#include #include #include #include #include #include "FontFacade.h" using namespace std; using namespace crepe; FontFacade::FontFacade() { if (!FcInit()) { throw runtime_error("Failed to initialize Fontconfig."); } } FontFacade::~FontFacade() { FcFini(); } Asset FontFacade::get_font_asset(const string& font_family) { // Create a pattern to search for the font family FcPattern* raw_pattern = FcNameParse(reinterpret_cast(font_family.c_str())); if (!raw_pattern) { throw runtime_error("Failed to create font pattern."); } std::unique_ptr> pattern( raw_pattern, [](FcPattern* p) { FcPatternDestroy(p); } ); FcConfig* config = FcConfigGetCurrent(); if (!config) { throw runtime_error("Failed to get current Fontconfig configuration."); } FcResult result; FcPattern* raw_matched_pattern = FcFontMatch(config, pattern.get(), &result); if (!raw_matched_pattern) { throw runtime_error("No matching font found."); } std::unique_ptr> matched_pattern( raw_matched_pattern, [](FcPattern* p) { FcPatternDestroy(p); } ); FcChar8* file_path = nullptr; if (FcPatternGetString(matched_pattern.get(), FC_FILE, 0, &file_path) != FcResultMatch || !file_path) { throw runtime_error("Failed to get font file path."); } string font_file_path = reinterpret_cast(file_path); return Asset(font_file_path); }