#include "../facade/FontFacade.h" #include "util/Log.h" #include "Text.h" using namespace crepe; Text::Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const std::string & font_family, const Data & data, const std::string & text) : UIObject(id, dimensions, offset), text(text), data(data), font_family(font_family) {}