#pragma once #include #include #include #include #include #include #include "Event.h" #include "EventHandler.h" namespace crepe { //! typedef for subscription value typedef int subscription_t; /** * \class EventManager * \brief Manages event subscriptions, triggers, and queues, enabling decoupled event handling. * * The `EventManager` acts as a centralized event system. It allows for registering callbacks * for specific event types, triggering events synchronously, queueing events for later * processing, and managing subscriptions via unique identifiers. */ class EventManager { public: static constexpr int CHANNEL_ALL = -1; /** * \brief Get the singleton instance of the EventManager. * * This method returns the unique instance of the EventManager, creating it if it * doesn't already exist. Ensures only one instance is active in the program. * * \return Reference to the singleton instance of the EventManager. */ static EventManager & get_instance(); /** * \brief Subscribe to a specific event type. * * Registers a callback for a given event type and optional channel. Each callback * is assigned a unique subscription ID that can be used for later unsubscription. * * \tparam EventType The type of the event to subscribe to. * \param callback The callback function to be invoked when the event is triggered. * \param channel The channel number to subscribe to (default is CHANNEL_ALL, which listens to all channels). * \return A unique subscription ID associated with the registered callback. */ template subscription_t subscribe(const EventHandler & callback, int channel = CHANNEL_ALL); /** * \brief Unsubscribe a previously registered callback. * * Removes a callback from the subscription list based on its unique subscription ID. * * \param event_id The unique subscription ID of the callback to remove. */ void unsubscribe(subscription_t event_id); /** * \brief Trigger an event immediately. * * Synchronously invokes all registered callbacks for the given event type on the specified channel. * * \tparam EventType The type of the event to trigger. * \param event The event instance to pass to the callbacks. * \param channel The channel to trigger the event on (default is CHANNEL_ALL, which triggers on all channels). */ template void trigger_event(const EventType & event, int channel = CHANNEL_ALL); /** * \brief Queue an event for later processing. * * Adds an event to the event queue to be processed during the next call to `dispatch_events`. * * \tparam EventType The type of the event to queue. * \param event The event instance to queue. * \param channel The channel to associate with the event (default is CHANNEL_ALL). */ template void queue_event(const EventType & event, int channel = CHANNEL_ALL); /** * \brief Process all queued events. * * Iterates through the event queue and triggers callbacks for each queued event. * Events are removed from the queue once processed. */ void dispatch_events(); /** * \brief Clear all subscriptions. * * Removes all registered event handlers and clears the subscription list. */ void clear(); private: /** * \brief Default constructor for the EventManager. * * Constructor is private to enforce the singleton pattern. */ EventManager() = default; /** * \struct QueueEntry * \brief Represents an entry in the event queue. */ struct QueueEntry { std::unique_ptr event; ///< The event instance. int channel = CHANNEL_ALL; ///< The channel associated with the event. std::type_index type; ///< The type of the event. }; /** * \struct CallbackEntry * \brief Represents a registered event handler callback. */ struct CallbackEntry { std::unique_ptr callback; ///< The callback function wrapper. int channel = CHANNEL_ALL; ///< The channel this callback listens to. subscription_t id = -1; ///< Unique subscription ID. }; //! The queue of events to be processed during dispatch. std::vector events_queue; //! A map of event type to registered callbacks. std::unordered_map> subscribers; //! Counter to generate unique subscription IDs. subscription_t subscription_counter = 0; }; } // namespace crepe #include "EventManager.hpp"