#include "EventManager.h" using namespace crepe; using namespace std; EventManager & EventManager::get_instance() { static EventManager instance; return instance; } void EventManager::dispatch_events() { for (auto & event : this->events_queue) { this->handle_event(event.type, event.channel, *event.event.get()); } this->events_queue.clear(); } void EventManager::handle_event(type_index type, event_channel_t channel, const Event & data) { auto handlers_it = this->subscribers.find(type); if (handlers_it == this->subscribers.end()) return; vector & handlers = handlers_it->second; for (auto & handler : handlers) { bool check_channel = handler.channel != CHANNEL_ALL || channel != CHANNEL_ALL; if (check_channel && handler.channel != channel) continue; bool handled = handler.callback->exec(data); if (handled) return; } } void EventManager::clear() { this->subscribers.clear(); this->events_queue.clear(); } void EventManager::unsubscribe(subscription_t id) { for (auto & [event_type, handlers] : this->subscribers) { for (auto it = handlers.begin(); it != handlers.end(); it++) { // find listener with subscription id if ((*it).id != id) continue; it = handlers.erase(it); return; } } }