#pragma once #include "AI.h" #include "Animator.h" #include "AudioSource.h" #include "BehaviorScript.h" #include "BoxCollider.h" #include "Button.h" #include "Camera.h" #include "CircleCollider.h" #include "Metadata.h" #include "ParticleEmitter.h" #include "Rigidbody.h" #include "Sprite.h" #include "Text.h" #include "Transform.h"