#include #include "util/log.h" #include "Component.h" #include "Color.h" #include "Camera.h" using namespace crepe; Camera::Camera(uint32_t id, const Color & color) : Component(id), bg_color(color), aspect_width(640), aspect_height(480), zoom(1), x(0), y(0) { dbg_trace(); } Camera::~Camera() { dbg_trace(); }