#pragma once



#include <any>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>


namespace crepe::api{

class AssetManager{


private:
	std::unordered_map< std::string, std::any>  asset_cache;
	
private:
	AssetManager();
	virtual ~AssetManager();

public:
	AssetManager(const AssetManager &) = delete;
	AssetManager(AssetManager &&) = delete;
	AssetManager &operator=(const AssetManager &) = delete;
	AssetManager &operator=(AssetManager &&) = delete;


	static AssetManager& get_instance();


public:
	template<typename asset>
	std::shared_ptr<asset> cache(const std::string& file_path, bool reload = false){
		auto it = asset_cache.find(file_path);

		if (!reload && it != asset_cache.end()) {
			return std::any_cast<std::shared_ptr<asset>>(it->second);
		}

		std::shared_ptr<asset> new_asset = std::make_shared<asset>(file_path.c_str());

		asset_cache[file_path] = new_asset;

		return new_asset;
	}
};
}