target_sources(crepe PUBLIC Particle.cpp ComponentManager.cpp Component.cpp Collider.cpp ResourceManager.cpp Resource.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES ComponentManager.h ComponentManager.hpp Component.h Collider.h ValueBroker.h ValueBroker.hpp ResourceManager.h Resource.h ) add_subdirectory(api) add_subdirectory(facade) add_subdirectory(system) add_subdirectory(util)