target_sources(crepe PUBLIC Asset.cpp Particle.cpp ComponentManager.cpp Component.cpp Collider.cpp Metadata.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES Asset.h ComponentManager.h ComponentManager.hpp Component.h Collider.h Metadata.h ) add_subdirectory(api) add_subdirectory(facade) add_subdirectory(system) add_subdirectory(util)