#include #include "Asset.h" using namespace crepe; Asset::Asset(const std::string & src) { this->src = std::filesystem::canonical(src); this->file = std::ifstream(this->src, std::ios::in | std::ios::binary); } const std::istream & Asset::read() { return this->file; } const char * Asset::canonical() { return this->src.c_str(); }