# crêpe This repository contains: |folder|content| |-|-| |`lib/`|third-party libraries as git submodules| |`mwe/`|minimal working examples and standalone proof-of-concepts (isolated from the engine)| |`src/crepe/`|game engine source code| |`src/test/`|unit tests| |`src/example/`|standalone examples or proof-of-concepts using game engine internals| ## Compilation This repository uses CMake (the makefile in the root of this repository is for running auxiliary tasks only). See [src/readme.md](src/readme.md) for detailed building instructions. ## Installing libraries The expected library (source) versions are included in this repository as git submodules. Follow these steps for manually building one of the required libraries from source: 1. Ensure the git submodules are initialized: ``` $ git submodule update --init --recursive --depth 1 ``` 2. `cd` into the library source folder: ``` $ cd lib/googletest or $ cd lib/sdl2 or $ cd lib/soloud/contrib ``` 3. Configure the build, run the build and install: ``` $ cmake -B build -G Ninja $ ninja -C build # ninja -C build install ``` ## Documentation API documentation is done using Doxygen. To generate the docs, run ``` $ make doxygen ``` ## Code style Please read [contributing.md](./contributing.md).