#pragma once #include "constants.h" #include "resource.h" #include <SDL_render.h> #include <string> using namespace crepe; class ResourceFactory { public: template <typename T> static Resource * create_resource(const Constants::FILE_PATH & file_path) { return new T(convert_file_to_string(file_path)); } private: static std::string convert_file_to_string(const std::string & path); };