#pragma once

#include "constants.h"
#include "resource.h"
#include <SDL_render.h>
#include <string>

using namespace crepe;

class ResourceFactory {

public:
	template <typename T>
	static Resource * create_resource(const Constants::FILE_PATH & file_path) {

		return new T(convert_file_to_string(file_path));
	}

private:
	static std::string convert_file_to_string(const std::string & path);
};