#include "ButtonTransitionPreviewSubScript.h" #include "../MenusConfig.h" using namespace crepe; using namespace std; void ButtonTransitionPreviewSubScript::init() { IButtonScript::init(); this->subscribe([this](const ButtonPressEvent & e) { return this->on_button_press(e); }); } bool ButtonTransitionPreviewSubScript::on_button_press(const ButtonPressEvent & e) { if (!this->transition) this->transition = true; return false; } const char * ButtonTransitionPreviewSubScript::get_scene_name() const { // Provide the next scene defined in MainMenuConfig return PREVIEW_SCENE; }