#include "IFloatingWindowScript.h" #include #include using namespace crepe; void IFloatingWindowScript::init() { this->disable_all_sprites(); } void IFloatingWindowScript::disable_all_sprites() { RefVector sprites = this->get_components_by_tag(this->tag); for (Sprite & sprite : sprites) { sprite.active = false; } } void IFloatingWindowScript::enable_all_sprites() { RefVector sprites = this->get_components_by_tag(this->tag); for (Sprite & sprite : sprites) { sprite.active = true; } }