#pragma once #include <crepe/api/Scene.h> #include <crepe/types.h> class FloatingWindowSubScene { public: struct Data { const std::string group_tag = ""; float width = 200; crepe::vec2 offset = {0, 0}; float width_middle_offset = 0; }; public: void create(crepe::Scene & scn, const Data & data); };