#pragma once

#include "types.h"
#include <crepe/api/Scene.h>

class FloatingWindowSubScene  {
public:
	struct Data{
		const std::string group_tag = "";
		float width = 200;
		crepe::vec2 offset = {0,0};
		float width_middle_offset = 0;
	};
public:
	void create(crepe::Scene & scn,const Data & data);
};