#include "ButtonSetMainMenuSubScript.h" #include "MenusConfig.h" #include <crepe/api/AudioSource.h> #include <crepe/types.h> using namespace crepe; using namespace std; void ButtonSetMainMenuSubScript::init() { IButtonScript::init(); this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent & e) { return this->on_button_press(e); }); } bool ButtonSetMainMenuSubScript::on_button_press(const ButtonPressEvent & e) { RefVector<AudioSource> audios = this->get_components_by_name<AudioSource>("background_music"); this->set_next_scene(MAINMENU_SCENE); return false; }