#include "MainMenuScene.h" #include "ButtonSubScene.h" #include "api/Camera.h" using namespace crepe; using namespace std; void MainMenuScene::load_scene(){ GameObject camera_object = this->new_object("camera"); camera_object.add_component(ivec2{500,500},vec2{500,500},Camera::Data{}); ButtonSubScene button; button.create(*this); } string MainMenuScene::get_name() const { return "mainmenu"; }