#pragma once #include "types.h" #include struct MainMenuConfig { //generic menu config static constexpr unsigned int STARTING_SORTING_IN_LAYER = 7; static constexpr const char* CAMERA_NAME = "camera"; static constexpr const char* START_SCENE = "scene1"; //main menu config static constexpr float STARTMAP_OFFSET = 50; static constexpr crepe::vec2 MENU_OFFSET = {-400,-200}; static constexpr float MENU_BUTTON_SPACING = 10; static constexpr crepe::vec2 MENU_OFFSET_BACKGROUND = {0,+200}; //button config static constexpr const char* FONT = "Garuda"; static constexpr crepe::vec2 FONTOFFSET = {0,0}; static constexpr crepe::vec2 LARGE_OVERLAY_SIZE = {250,100}; static constexpr crepe::vec2 SIDE_PANEL_SIZE = {50,150}; };