#pragma once #include class ButtonStartScript : public crepe::Script { public: void init() override; void frame_update(crepe::duration_t delta_time) override; bool on_button_press(const crepe::ButtonPressEvent& e); bool on_button_enter(const crepe::ButtonEnterEvent& e); bool on_button_exit(const crepe::ButtonExitEvent& e); private: bool transition = false; static constexpr float SLOW_DOWN = 200; static constexpr float END = 300; const float velocity_max = 200; const float velocity_step = 200; float velocity = 20; };