#pragma once
#include <crepe/types.h>

//button config
// static constexpr crepe::vec2 PLAYER_BULLET_POOL_LOCATION = {0, -850};
static constexpr crepe::vec2 ENEMY_BULLET_POOL_LOCATION = {0, -750};
static constexpr crepe::vec2 ENEMY_POOL_LOCATION = {0, -650};