#include "MoveCameraManualyScript.h" using namespace crepe; using namespace std; void MoveCameraManualyScript::init() { subscribe( [this](const KeyPressEvent & ev) -> bool { return this->keypressed(ev); }); } bool MoveCameraManualyScript::keypressed(const KeyPressEvent & event) { if (event.key == Keycode::RIGHT) { Transform & cam = this->get_components_by_name("camera").front(); cam.position.x += 100; return true; } else if (event.key == Keycode::LEFT) { Transform & cam = this->get_components_by_name("camera").front(); cam.position.x -= 100; return true; } return false; }