From 07adbf48e0781cd8c95983c1871a84b6160ee5bf Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Thu, 14 Nov 2024 13:57:13 +0100 Subject: implement asset + more WIP audio system --- src/test/AudioTest.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/test/AudioTest.cpp') diff --git a/src/test/AudioTest.cpp b/src/test/AudioTest.cpp index 6e2706c..e181de9 100644 --- a/src/test/AudioTest.cpp +++ b/src/test/AudioTest.cpp @@ -1,9 +1,9 @@ -#include "system/AudioSystem.h" #include #include #include #include +#include using namespace std; using namespace crepe; @@ -17,7 +17,7 @@ public: void SetUp() override { auto & mgr = this->component_manager; GameObject entity = mgr.new_object("name"); - entity.add_component("../mwe/audio/sfx1.wav"); + entity.add_component("mwe/audio/sfx1.wav"); } }; -- cgit v1.2.3