From e5b57f6a0aadf4f5ca597e4ffa3e557eec87b54b Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Fri, 20 Dec 2024 15:26:51 +0100 Subject: add world space to text rendering and removedlayers on text --- src/example/rendering_particle.cpp | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) (limited to 'src/example') diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 5440fdd..0a2f946 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -7,8 +7,8 @@ #include #include #include +#include #include -#include #include #include #include @@ -27,6 +27,7 @@ public: Color color(255, 255, 255, 255); + /* Asset img{"asset/texture/square.png"}; Sprite & test_sprite = game_object.add_component( @@ -49,6 +50,7 @@ public: .position_offset = {0, -1}, .world_space = false, }); + */ auto & cam = game_object.add_component(ivec2{1280, 720}, vec2{5, 5}, Camera::Data{ @@ -56,21 +58,25 @@ public: .postion_offset = {1000, 1000}, }); - /* - game_object.add_component(vec2{1, 1}, vec2{0, -0.5}, "ComicSansMS", - Text::Data{.text_color = Color::RED}, "test TEST"); + game_object.add_component(vec2{1, 1}, vec2{0, -1}, "ComicSansMS", + Text::Data{ + .text_color = Color::RED, + }, + "test TEST"); - game_object.add_component(vec2{1, 1}, vec2{0, 0.5}, "ComicSansMS", - Text::Data{.text_color = Color::BLACK}, "TEST test"); - */ + game_object.add_component(vec2{1, 1}, vec2{0, 1}, "Ariel", + Text::Data{ + .text_color = Color::BLACK, + }, + "TEST test").world_space = true; } string get_name() const { return "TestScene"; }; }; int main(int argc, char * argv[]) { - LoopManager engine; + Engine engine; engine.add_scene(); - engine.start(); + engine.main(); return 0; } -- cgit v1.2.3