From 9aca3626e31a7549f8c436672d4f479bd64c0057 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Mon, 25 Nov 2024 19:39:11 +0100 Subject: fixed a rezing and camera origin is now middlepoint --- src/example/rendering_particle.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/example') diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index fad174e..36997be 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -24,7 +24,7 @@ using namespace std; int main(int argc, char * argv[]) { ComponentManager mgr; - GameObject game_object = mgr.new_object("", "", Vector2{1000, 500}, 0, 1); + GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 1); RenderSystem sys{mgr}; ParticleSystem psys{mgr}; AnimatorSystem asys{mgr}; @@ -62,7 +62,8 @@ int main(int argc, char * argv[]) { }); */ - game_object.add_component(Color::WHITE); + auto & cam = game_object.add_component(Color::WHITE); + cam.pos = {500, 200}; /* game_object -- cgit v1.2.3