From 3344e0df01435be903e38ccbd3b9cee608d574e7 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Wed, 20 Nov 2024 14:06:54 +0100 Subject: implemented feedback --- src/example/rendering_particle.cpp | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) (limited to 'src/example/rendering_particle.cpp') diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 71b50ba..3f71750 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -4,15 +4,15 @@ #include #include +#include #include #include #include +#include #include #include -#include -#include -#include #include +#include #include @@ -20,15 +20,14 @@ using namespace crepe; using namespace std; int main(int argc, char * argv[]) { - ComponentManager mgr; + ComponentManager mgr; GameObject game_object = mgr.new_object("", "", Vector2{100, 100}, 0, 0.1); RenderSystem sys{mgr}; ParticleSystem psys{mgr}; Color color(255, 255, 255, 255); Sprite test_sprite = game_object.add_component( - make_shared("../asset/texture/img.png"), color, - FlipSettings{false, false}); + make_shared("../asset/texture/img.png"), color, FlipSettings{false, false}); game_object.add_component(ParticleEmitter::Data{ .position = {0, 0}, .max_particles = 10, @@ -54,9 +53,8 @@ int main(int argc, char * argv[]) { while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { psys.update(); sys.update(); - SDL_Delay(10 ); + SDL_Delay(10); } return 0; } - -- cgit v1.2.3