From 73127fd15a3b074cb3c964da448b6bb3d237ee73 Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Tue, 12 Nov 2024 16:09:43 +0100 Subject: added collision methodes --- src/example/collision.cpp | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) (limited to 'src/example/collision.cpp') diff --git a/src/example/collision.cpp b/src/example/collision.cpp index dc97c81..e82b493 100644 --- a/src/example/collision.cpp +++ b/src/example/collision.cpp @@ -7,11 +7,24 @@ #include #include #include +#include +#include + +#include +#include +#include +#include +#include +#include + +#include +#include using namespace crepe; using namespace std; int main(int argc, char * argv[]) { + Color color(0, 0, 0, 0); GameObject game_object1(0, "Name", "Tag", Vector2{10, 10}, 0, 1); game_object1.add_component(Rigidbody::Data{ @@ -24,6 +37,10 @@ int main(int argc, char * argv[]) { .offset = {0,0} }); game_object1.add_component(Vector2{5, 5}, 5, 5); + // game_object1.add_component( + // make_shared("/home/jaro/crepe/asset/texture/img.png"), color, + // FlipSettings{true, true}); + GameObject game_object2(1, "Name", "Tag", Vector2{20, 0}, 90, 1); game_object2.add_component(Rigidbody::Data{ @@ -36,7 +53,16 @@ int main(int argc, char * argv[]) { .offset = {0,0} }); game_object2.add_component(Vector2{5, 5}, 5, 5); + // game_object2.add_component( + // make_shared("/home/jaro/crepe/asset/texture/img.png"), color, + // FlipSettings{true, true}); + CollisionSystem coltest; coltest.update(); + // auto & sys = crepe::RenderSystem::get_instance(); + // auto start = std::chrono::steady_clock::now(); + // while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { + // sys.update(); + // } return 0; } -- cgit v1.2.3