From 7fdbeb058bc85aaafd5f424687a4ae43e796d8e3 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Wed, 4 Dec 2024 11:54:41 +0100 Subject: if button outside viewport fix --- src/example/button.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/example/button.cpp') diff --git a/src/example/button.cpp b/src/example/button.cpp index d74f781..be236ec 100644 --- a/src/example/button.cpp +++ b/src/example/button.cpp @@ -26,9 +26,9 @@ int main(int argc, char * argv[]) { InputSystem input_sys{mgr}; AnimatorSystem asys{mgr}; GameObject camera_obj = mgr.new_object("", "", vec2{0, 0}, 0, 1); - camera_obj.add_component(Color::WHITE, ivec2{1080, 720}, vec2{2000, 2000}, 1.0f); + camera_obj.add_component(Color::WHITE, ivec2{720, 1080}, vec2{2000, 2000}, 1.0f); - GameObject button_obj = mgr.new_object("body", "person", vec2{0, 0}, 0, 1); + GameObject button_obj = mgr.new_object("body", "person", vec2{0, -1000}, 0, 1); auto s2 = Texture("asset/texture/test_ap43.png"); bool button_clicked = false; auto & sprite2 = button_obj.add_component( -- cgit v1.2.3