From 33db98002292299b127d4428dc38091628c68854 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Thu, 31 Oct 2024 18:59:36 +0100 Subject: update audio POC --- src/example/audio_internal.cpp | 27 +++++++++++++++++++++------ 1 file changed, 21 insertions(+), 6 deletions(-) (limited to 'src/example/audio_internal.cpp') diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp index 1199e2d..f35ad9d 100644 --- a/src/example/audio_internal.cpp +++ b/src/example/audio_internal.cpp @@ -5,26 +5,40 @@ #include #include +#include -#include #include using namespace crepe; +using namespace crepe::api; using namespace std; using namespace std::chrono_literals; using std::make_unique; -int main() { - dbg_trace(); +// Unrelated stuff that is not part of this POC +int _ = [] () { + // Show dbg_trace() output + auto & cfg = api::Config::get_instance(); + cfg.log.level = util::LogLevel::TRACE; + + return 0; // satisfy compiler +}(); + + +int main() { + // Load a background track (Ogg Vorbis) auto bgm = Sound("../mwe/audio/bgm.ogg"); + // Load three short samples (WAV) auto sfx1 = Sound("../mwe/audio/sfx1.wav"); auto sfx2 = Sound("../mwe/audio/sfx2.wav"); auto sfx3 = Sound("../mwe/audio/sfx3.wav"); + // Start the background track bgm.play(); - // play each sample sequentially + // Play each sample sequentially while pausing and resuming the background + // track this_thread::sleep_for(500ms); sfx1.play(); this_thread::sleep_for(500ms); @@ -35,11 +49,12 @@ int main() { bgm.play(); this_thread::sleep_for(500ms); - // play all samples simultaniously + // Play all samples simultaniously sfx1.play(); sfx2.play(); sfx3.play(); this_thread::sleep_for(1000ms); - return 0; + // Stop all audio and exit + return EXIT_SUCCESS; } -- cgit v1.2.3