From f7b4866811c63ae24c366d9452e53d24e504336f Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Thu, 12 Dec 2024 19:47:59 +0100 Subject: fps fix + regression test --- src/crepe/manager/LoopTimerManager.cpp | 3 +-- src/crepe/manager/LoopTimerManager.h | 6 +++--- 2 files changed, 4 insertions(+), 5 deletions(-) (limited to 'src/crepe') diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp index 9819632..9d24c2b 100644 --- a/src/crepe/manager/LoopTimerManager.cpp +++ b/src/crepe/manager/LoopTimerManager.cpp @@ -1,6 +1,5 @@ #include #include - #include "../util/Log.h" #include "LoopTimerManager.h" @@ -31,7 +30,7 @@ void LoopTimerManager::update() { this->delta_time = this->maximum_delta_time; } if (this->delta_time > 0s) { - this->actual_fps = 1.0 / duration_cast(this->delta_time).count(); + this->actual_fps = static_cast(1.0 / this->delta_time.count()); } else { this->actual_fps = 0; } diff --git a/src/crepe/manager/LoopTimerManager.h b/src/crepe/manager/LoopTimerManager.h index 91403e4..c943d41 100644 --- a/src/crepe/manager/LoopTimerManager.h +++ b/src/crepe/manager/LoopTimerManager.h @@ -6,7 +6,7 @@ namespace crepe { -typedef std::chrono::duration duration_t; +typedef std::chrono::duration duration_t; typedef std::chrono::duration elapsed_time_t; /** @@ -149,9 +149,9 @@ private: private: //! Target frames per second. - unsigned target_fps = 60; + unsigned int target_fps = 60; //! Actual frames per second. - unsigned actual_fps = 0; + unsigned int actual_fps = 0; //! Time scale for speeding up or slowing down the game (0 = pause, < 1 = slow down, 1 = normal speed, > 1 = speed up). float time_scale = 1; //! Maximum delta time in seconds to avoid large jumps. -- cgit v1.2.3 From 15c25ba41d0e128c61b38c1751bf5eb36b5a040c Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Thu, 12 Dec 2024 19:51:10 +0100 Subject: made return unsigned int --- src/crepe/manager/LoopTimerManager.cpp | 2 +- src/crepe/manager/LoopTimerManager.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/crepe') diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp index 9d24c2b..57956f2 100644 --- a/src/crepe/manager/LoopTimerManager.cpp +++ b/src/crepe/manager/LoopTimerManager.cpp @@ -1,6 +1,6 @@ +#include "../util/Log.h" #include #include -#include "../util/Log.h" #include "LoopTimerManager.h" diff --git a/src/crepe/manager/LoopTimerManager.h b/src/crepe/manager/LoopTimerManager.h index c943d41..76b02d3 100644 --- a/src/crepe/manager/LoopTimerManager.h +++ b/src/crepe/manager/LoopTimerManager.h @@ -55,7 +55,7 @@ public: * * \return Current FPS. */ - unsigned get_fps() const; + unsigned int get_fps() const; /** * \brief Get the current time scale. -- cgit v1.2.3 From 66b0a4e535759df5381972c15b1babcf0fb30154 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Thu, 12 Dec 2024 19:59:58 +0100 Subject: include fix --- src/crepe/manager/LoopTimerManager.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/crepe') diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp index 57956f2..a6e4788 100644 --- a/src/crepe/manager/LoopTimerManager.cpp +++ b/src/crepe/manager/LoopTimerManager.cpp @@ -1,7 +1,8 @@ -#include "../util/Log.h" #include #include +#include "../util/Log.h" + #include "LoopTimerManager.h" using namespace crepe; -- cgit v1.2.3 From c5667ee90d7d542aa9984eb31b48b59d6240119b Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Fri, 13 Dec 2024 12:13:43 +0100 Subject: bugfix animatorsystem --- src/crepe/system/AnimatorSystem.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/crepe') diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp index 31eb85c..107b25d 100644 --- a/src/crepe/system/AnimatorSystem.cpp +++ b/src/crepe/system/AnimatorSystem.cpp @@ -3,20 +3,23 @@ #include "../api/Animator.h" #include "../manager/ComponentManager.h" #include "../manager/LoopTimerManager.h" +#include #include "AnimatorSystem.h" using namespace crepe; +using namespace std::chrono; void AnimatorSystem::update() { ComponentManager & mgr = this->mediator.component_manager; LoopTimerManager & timer = this->mediator.loop_timer; RefVector animations = mgr.get_components_by_type(); - unsigned long long elapsed_time = timer.get_elapsed_time().count(); + float elapsed_time = duration_cast>(timer.get_elapsed_time()).count(); for (Animator & a : animations) { if (!a.active) continue; + if (a.data.fps == 0) continue; Animator::Data & ctx = a.data; float frame_duration = 1.0f / ctx.fps; -- cgit v1.2.3