From 113e2d299d22921212a793eb7cd55afbd49ba22e Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Tue, 12 Nov 2024 15:13:19 +0100 Subject: changed doxygen comment of friend class --- src/crepe/api/LoopManager.h | 10 +--------- src/crepe/facade/SDLContext.h | 2 +- 2 files changed, 2 insertions(+), 10 deletions(-) (limited to 'src/crepe') diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 755e2d2..2f03193 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -73,15 +73,7 @@ private: void render(); bool game_running = false; - // For later if singletons are removed cant make them now because destructors are private. - // std::unique_ptr render_system; - // std::unique_ptr sdl_context; - // std::unique_ptr loop_timer; - // std::unique_ptr script_system; - // std::unique_ptr particle_system; - // std::unique_ptr physics_system; - // std::unique_ptr animator_system; - // std::unique_ptr collision_system; + //#TODO add system instances }; } // namespace crepe diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index b51fdd5..536dec5 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -58,7 +58,7 @@ private: private: //! Will only use get_ticks friend class AnimatorSystem; - //! Will use the funtions: get_ticks, delay + //! Will only use delay friend class LoopTimer; /** * \brief Gets the current SDL ticks since the program started. -- cgit v1.2.3