From d0286486b5fddcfb32dcd1f3010aef5368ee678e Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Wed, 18 Dec 2024 19:17:38 +0100 Subject: rendering met absoluut position util functie, particle ben ik nog jaro aan het overleggen dus er die werkt niet goed --- src/crepe/util/AbsoluutPosition.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 src/crepe/util/AbsoluutPosition.cpp (limited to 'src/crepe/util/AbsoluutPosition.cpp') diff --git a/src/crepe/util/AbsoluutPosition.cpp b/src/crepe/util/AbsoluutPosition.cpp new file mode 100644 index 0000000..296cc09 --- /dev/null +++ b/src/crepe/util/AbsoluutPosition.cpp @@ -0,0 +1,20 @@ +#include "AbsoluutPosition.h" + +using namespace crepe; + +vec2 AbsoluutPosition::get_position(const Transform & transform, const vec2 & offset) { + // Get the rotation in radians + float radians1 = transform.rotation * (M_PI / 180.0); + + // Calculate total offset with scale + vec2 total_offset = offset * transform.scale; + + // Rotate + float rotated_total_offset_x1 + = total_offset.x * cos(radians1) - total_offset.y * sin(radians1); + float rotated_total_offset_y1 + = total_offset.x * sin(radians1) + total_offset.y * cos(radians1); + + // Final positions considering scaling and rotation + return (transform.position + vec2(rotated_total_offset_x1, rotated_total_offset_y1)); +} -- cgit v1.2.3